中
最新资讯
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Celebrating Curiosity and Creativity: Our Inspiring STEAM Week

2026-03-13

 

 

 

Image
Image

Victoria Walker

Assistant Head of Primary

WCIH

 

This week, our school was buzzing with excitement as pupils across all year groups took part in our annual STEAM Week. STEAM — which stands for Science, Technology, Engineering, Art and Mathematics — is an approach to learning that encourages children to think creatively, solve problems, collaborate with others and apply their knowledge in meaningful, real-world ways.

 

In today's rapidly changing world, these skills are more important than ever. STEAM learning helps children develop curiosity, resilience and critical thinking, while also giving them the confidence to explore new technologies and ideas. Throughout the week, pupils combined scientific investigation, mathematical reasoning, technological tools and creative communication to explore fascinating topics. The week culminated in pupils proudly sharing their learning with parents — becoming the teachers themselves!

 

Here is a look at what each year group explored:

 

 

Year 1: Discovering

Nature Through Technology

 

 

Our youngest learners began their STEAM journey by exploring flowers and insects through immersive virtual reality experiences. This exciting technology allowed them to look closely at the natural world in a way that felt almost like being there.

 

Image

 

Children then learned to program BeeBots, using positional language such as left, right, forward and turn. By combining coding skills with their science learning, pupils programmed their BeeBots to travel to different flowers and insects.

 

They also experimented with descriptive language by using AI to generate images, helping them think carefully about how words create pictures.

 

When parents visited, Year 1 pupils proudly demonstrated how to program the BeeBot app and even created beautiful craft flowers, linking technology with creativity.

 

 

Year 2: Designing Green Spaces

for Our Community

 

 

Year 2 pupils explored the importance of green spaces and how parks and natural areas help both people and the environment.

 

Image
Image

 

Using digital design tools such as CoSpaces and Merge Cube, children created their own interactive green spaces. They also collected data about what people enjoy most in parks and presented their findings using tallies and bar charts.

 

To prepare for sharing their learning, pupils practised their oracy skills, learning how to speak clearly and confidently about their ideas. When parents arrived, the children demonstrated their digital designs and explained why green spaces are so important for communities and wildlife.

 

 

Year 3: Pollination in Action

 

 

Year 3 pupils combined coding, science and mathematics in a fascinating exploration of pollination.

 

Image
Image

 

They learned how bees help flowers reproduce through cross-pollination, then used programmable Sphero robots to model this process. Using scaling and directional skills, pupils designed the most efficient route for their "bee" to visit each flower before returning to its hive.

 

Children used both scientific and directional language to explain their programming decisions, demonstrating a wonderful combination of computing, science and communication skills.

 

 

Year 4: The Digestive System

Brought to Life

 

 

Year 4 pupils investigated the human digestive system, learning about the simple functions of its different parts.

 

They then used Makey Makey technology with Scratch coding to create interactive learning tools. Through careful use of mathematical language and coding logic, pupils programmed their projects to respond to touch.

 

Image

 

Image

 

To share their knowledge, the children created an "Operation"-style digestive system poster, complete with labelled parts, quiz questions and answers. Parents enjoyed testing their knowledge while pupils explained each stage of digestion.

 

 

Year 5: Exploring States of Matter

 

 

Year 5 pupils focused on the science of solids, liquids and gases.

 

Using the design tool Tinkercad, they created digital models to represent the different states of matter. Alongside this, pupils built physical models and carried out research into the properties of each state, clearly identifying similarities and differences.

 

Image

 

 

During the showcase, pupils shared their digital designs, physical models and research findings, demonstrating how technology can enhance scientific understanding.

 

 

Year 6: Investigating Ecosystems

 

 

Our oldest pupils explored ecosystems around the world using VR headsets to immerse themselves in different habitats.

 

They researched how plants and animals have adapted to survive in these environments and investigated changes in animal populations over time. Using their mathematical skills, pupils created graphs to show how certain species have declined and discussed which types of graphs are best for presenting different data.

 

 

Image
Image

 

When parents visited, Year 6 pupils guided them through the VR experience, explaining how the animals and plants they were seeing survive in their habitats. Their research and data displays were also available for families to explore.

 

 

A Week of Innovation and Inspiration

 

 

STEAM Week was a fantastic celebration of creativity, curiosity and collaboration. Pupils demonstrated impressive problem-solving skills, embraced new technologies and confidently shared their learning with others.

 

Image

 

Most importantly, the week reminded us that learning is most powerful when subjects are connected and children are encouraged to explore, question and create. It was wonderful to see pupils so engaged and excited — and equally wonderful to welcome parents into school to experience their learning first-hand.

 

We are incredibly proud of all our pupils for their enthusiasm, creativity and confidence throughout this inspiring week.

 

A Wellington College Education School
+86 571 8239 6388 Admissions
+86 571 8239 6300 Others
info.hangzhou@wellingtoncollege.cn
Admissions: admissions.wcih@wellingtoncollege.cn
2399 Xue Zhi Road, Xiaoshan District, Hangzhou, 311231 杭州市萧山区学知路 2399 号
Contact UsPrivacy Agreement
Copyright © 2026 Wellington College International Hangzhou. All Rights Reserved.
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中
最新资讯
Latest News

Celebrating Curiosity and Creativity: Our Inspiring STEAM Week

2026-03-13

 

 

 

Image
Image

Victoria Walker

Assistant Head of Primary

WCIH

 

This week, our school was buzzing with excitement as pupils across all year groups took part in our annual STEAM Week. STEAM — which stands for Science, Technology, Engineering, Art and Mathematics — is an approach to learning that encourages children to think creatively, solve problems, collaborate with others and apply their knowledge in meaningful, real-world ways.

 

In today's rapidly changing world, these skills are more important than ever. STEAM learning helps children develop curiosity, resilience and critical thinking, while also giving them the confidence to explore new technologies and ideas. Throughout the week, pupils combined scientific investigation, mathematical reasoning, technological tools and creative communication to explore fascinating topics. The week culminated in pupils proudly sharing their learning with parents — becoming the teachers themselves!

 

Here is a look at what each year group explored:

 

 

Year 1: Discovering

Nature Through Technology

 

 

Our youngest learners began their STEAM journey by exploring flowers and insects through immersive virtual reality experiences. This exciting technology allowed them to look closely at the natural world in a way that felt almost like being there.

 

Image

 

Children then learned to program BeeBots, using positional language such as left, right, forward and turn. By combining coding skills with their science learning, pupils programmed their BeeBots to travel to different flowers and insects.

 

They also experimented with descriptive language by using AI to generate images, helping them think carefully about how words create pictures.

 

When parents visited, Year 1 pupils proudly demonstrated how to program the BeeBot app and even created beautiful craft flowers, linking technology with creativity.

 

 

Year 2: Designing Green Spaces

for Our Community

 

 

Year 2 pupils explored the importance of green spaces and how parks and natural areas help both people and the environment.

 

Image
Image

 

Using digital design tools such as CoSpaces and Merge Cube, children created their own interactive green spaces. They also collected data about what people enjoy most in parks and presented their findings using tallies and bar charts.

 

To prepare for sharing their learning, pupils practised their oracy skills, learning how to speak clearly and confidently about their ideas. When parents arrived, the children demonstrated their digital designs and explained why green spaces are so important for communities and wildlife.

 

 

Year 3: Pollination in Action

 

 

Year 3 pupils combined coding, science and mathematics in a fascinating exploration of pollination.

 

Image
Image

 

They learned how bees help flowers reproduce through cross-pollination, then used programmable Sphero robots to model this process. Using scaling and directional skills, pupils designed the most efficient route for their "bee" to visit each flower before returning to its hive.

 

Children used both scientific and directional language to explain their programming decisions, demonstrating a wonderful combination of computing, science and communication skills.

 

 

Year 4: The Digestive System

Brought to Life

 

 

Year 4 pupils investigated the human digestive system, learning about the simple functions of its different parts.

 

They then used Makey Makey technology with Scratch coding to create interactive learning tools. Through careful use of mathematical language and coding logic, pupils programmed their projects to respond to touch.

 

Image

 

Image

 

To share their knowledge, the children created an "Operation"-style digestive system poster, complete with labelled parts, quiz questions and answers. Parents enjoyed testing their knowledge while pupils explained each stage of digestion.

 

 

Year 5: Exploring States of Matter

 

 

Year 5 pupils focused on the science of solids, liquids and gases.

 

Using the design tool Tinkercad, they created digital models to represent the different states of matter. Alongside this, pupils built physical models and carried out research into the properties of each state, clearly identifying similarities and differences.

 

Image

 

 

During the showcase, pupils shared their digital designs, physical models and research findings, demonstrating how technology can enhance scientific understanding.

 

 

Year 6: Investigating Ecosystems

 

 

Our oldest pupils explored ecosystems around the world using VR headsets to immerse themselves in different habitats.

 

They researched how plants and animals have adapted to survive in these environments and investigated changes in animal populations over time. Using their mathematical skills, pupils created graphs to show how certain species have declined and discussed which types of graphs are best for presenting different data.

 

 

Image
Image

 

When parents visited, Year 6 pupils guided them through the VR experience, explaining how the animals and plants they were seeing survive in their habitats. Their research and data displays were also available for families to explore.

 

 

A Week of Innovation and Inspiration

 

 

STEAM Week was a fantastic celebration of creativity, curiosity and collaboration. Pupils demonstrated impressive problem-solving skills, embraced new technologies and confidently shared their learning with others.

 

Image

 

Most importantly, the week reminded us that learning is most powerful when subjects are connected and children are encouraged to explore, question and create. It was wonderful to see pupils so engaged and excited — and equally wonderful to welcome parents into school to experience their learning first-hand.

 

We are incredibly proud of all our pupils for their enthusiasm, creativity and confidence throughout this inspiring week.

 

A Wellington College Education School
Contact Us
+86 571 8239 6388 Admissions
+86 571 8239 6300 Others
info.hangzhou@wellingtoncollege.cn
Admissions: admissions.wcih@wellingtoncollege.cn
2399 Xue Zhi Road, Xiaoshan District, Hangzhou, 311231 杭州市萧山区学知路 2399 号
Useful links
Contact Us
Privacy Agreement
Copyright © 2026 Wellington College International Hangzhou. All Rights Reserved. | 沪ICP备16027332号 沪公网安备31011502006872号
About Us
Our Story
Vision and Values
Governance
Our People
Job Opportunities
Festival of Education
Admissions
Private Campus Tour
Fees
Scholarships
Virtual Tour
Application Process
Contact Us
FAQS
Parent Login
Academic
Primary School
Senior School
Pastoral
Co-Curricular Activities
Academic Achievements
Community
Safeguarding
House System
Our Services
DukeBox
Our Pupils
Friends of Wellington
Our Alumni
Living in Hangzhou
On Campus This Week
Latest News
Photo Gallery
Video Gallery
School Calendar
Contact Us
Contact UsPrivacy AgreementApplication Process